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Find your next pack. ​

Six planned price points. Four outcome tiers. A real card behind every completed pull.

Ript's pack and trading card collection artwork

Ript Ember Rush pack artwork

Ript Volt Surge pack artwork

Ript Vaultbreaker pack artwork

Artwork shows the existing Ript visual collection; it is not a price-to-pack mapping for the new release.

The incoming lineup ​

Pack priceDraw styleEligible card types
$0.50Weighted jackpotRaw or graded
$1Weighted jackpotRaw or graded
$5Weighted jackpotRaw or graded
$15Weighted jackpotGraded
$50Weighted jackpotGraded
$100Weighted jackpotGraded

Prices are denominated in USDC for this multi-pack release. Inventory determines which cards are available and whether a pack can open. This lineup is the release configuration, not a claim that all six packs are already live.

What changes when you choose a higher price? ​

The planned lineup shares the same tier probabilities. The price changes the eligible value ranges and the inventory in the pack. Paying more does not increase your chance of drawing Epic.

CommonUncommonRareEpic
76%18%5.9%0.1%

The Epic configuration permits values up to 100 times the pack price. That ceiling is not a guaranteed stocked prize or a promised return. Look at the actual card list to see the available chase cards.

Before you open ​

  1. Read the price and quantity. A batch costs the pack price multiplied by the number of openings, plus applicable transaction fees.
  2. Explore the card list. Check identity, grade or raw status, and listed value.
  3. Read the odds. Tier probabilities describe each draw; they do not guarantee a result after a certain number of attempts.
  4. Review sellback. The current implementation calculates 93% of the card's recorded value, rounded down to the cent.

Moving from the old packs? The new $5 pack follows the weighted jackpot configuration. The previous “Grind” description does not describe this release.

Next: Open your first pack or understand the odds.

Real cards. Your collection.